Abstract
A class of two-way random-effects models is presented for analyzing data that arise in a large variety of round robin designs. Examples of such designs can be found in numerous games, tournaments, and social interactions. The proposed models provide information not only about individual differences but also about the mutual contingency of the behaviors of interaction dyads. The statistical inference of the linear effects is discussed and a converging algorithm based on the EM algorithm is proposed for obtaining the maximum likelihood estimates of the covariance components. A balanced data set is analyzed using the methodology developed.