From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition
Top Cited Papers
- 1 January 2010
- journal article
- Published by Elsevier in Journal of Cultural Heritage
- Vol. 11 (1), 42-49
- https://doi.org/10.1016/j.culher.2009.02.006
Abstract
No abstract availableKeywords
This publication has 12 references indexed in Scilit:
- Methods for 3D digitization of Cultural HeritageJournal of Cultural Heritage, 2007
- Three-dimensional acquisition of large and detailed cultural heritage objectsMachine Vision and Applications, 2006
- Tangible photorealistic virtual museumIEEE Computer Graphics and Applications, 2005
- Virtual museums for all: employing game technology for edutainmentVirtual Reality, 2004
- Archaeological and cultural heritage: bringing life to an unearthed Muslim suburb in an immersive environmentJournal of Cultural Heritage, 2004
- Virtualizing a Byzantine Crypt: challenge and impactPublished by SPIE-Intl Soc Optical Eng ,2003
- The laser recording and virtual restoration of a wooden sculpture of BuddhaJournal of Cultural Heritage, 2003
- Building a digital model of Michelangelo's Florentine PietaIEEE Computer Graphics and Applications, 2002
- Time in the ValleyCurrent Anthropology, 2002
- Data visualization in archaeologyIBM Systems Journal, 1989