Shadow algorithms for computer graphics
- 20 July 1977
- proceedings article
- Published by Association for Computing Machinery (ACM)
- Vol. 11 (2), 242-248
- https://doi.org/10.1145/563858.563901
Abstract
Shadows are advocated for improved comprehension and enhanced realism in computer-synthesized images. A classification of shadow algorithms delineates three approaches: shadow computation during scanout; division of object surfaces into shadowed and unshadowed areas prior to removal of hidden surfaces; and inclusion of shadow volumes in the object data. The classes are related to existing shadow algorithms and implementations within each class are sketched. A brief comparison of the three approaches suggests that the last approach has the most appealing characteristics.Keywords
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