T-spline simplification and local refinement
Top Cited Papers
- 1 August 2004
- journal article
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Graphics
- Vol. 23 (3), 276-283
- https://doi.org/10.1145/1015706.1015715
Abstract
A typical NURBS surface model has a large percentage of superfluous control points that significantly interfere with the design process. This paper presents an algorithm for eliminating such superfluous control points, producing a T-spline. The algorithm can remove substantially more control points than competing methods such as B-spline wavelet decomposition. The paper also presents a new T-spline local refinement algorithm and answers two fundamental open questions on T-spline theory.Keywords
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