Automatic reconstruction of 3D objects using a mobile monoscopic camera

Abstract
A method for the automatic reconstruction of 3D objects from multiple camera views for 3D multimedia applications is presented. Conventional 3D reconstruction techniques use equipment that restrict the flexibility of the user. In order to increase this flexibility, the presented method is characterized by a simple measurement environment, that consists of a new calibration pattern placed below the object allowing object and pattern acquisition simultaneously. This ensures, that each view can be calibrated individually. From these obtained calibrated camera views, a textured 3D wireframe model is estimated using a shape-from-silhouette approach and texture mapping of the original camera views. Experiments with this system have confirmed a significant gain of flexibility for the user and a drastic reduction of costs for technical equipment while ensuring comparable model quality as conventional reconstruction techniques at the same time.