Modeling the splash of a droplet impacting a solid surface

Abstract
A numerical model is used to simulate the fingering and splashing of a droplet impacting a solid surface. A methodology is presented for perturbing the velocity of fluid near the solid surface at a time shortly after impact. Simulation results are presented of the impact of molten tin, water, and heptane droplets, and compared with photographs of corresponding impacts. Agreement between simulation and experiment is good for a wide range of behaviors. An expression for a splashing threshold predicts the behavior of the molten tin. The results of water and especially heptane, however, suggest that the contact angle plays an important role, and that the expression may be applicable only to impacts characterized by a relatively low value of the Ohnesorge number. Various experimental data of the number of fingers about an impacting droplet agree well with predictions of a previously published correlation derived from application of Rayleigh–Taylor instability theory.

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