FUZZY ROBOT CONTROLS

Abstract
A fuzzy program is defined as an ordered sequence of fuzzy instructions. In the execution of a fuzzy program, fuzzy instructions are translated into machine instructions by the use of MAX-METHOD and backtracking. To show how a fuzzy program is executed, a simulation system is exploited which controls a simple inchworm robot. A few examples of computer simulations are presented which deal with the behavior of a stranger (or a robot) searching for his destination in a modeled town under simple fuzzy instructions.

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