Abstract
The paper extends the conventional splatting algorithm for volume rendering non rectilinear grids. A stochastic sampling technique called Poisson sphere/ellipsoid is employed to adaptively resample a non rectilinear grid with a set of randomly distributed points whose energy support extents are well approximated by spheres or ellipsoids. Then volume rendered images can be generated by splatting the scalar values at the new sample points with filter kernels corresponding to these spheres and ellipsoids. Experiments have been carried out to investigate the image quality as well as the time/space efficiency of the new approach, and the results suggest that our approach can be regarded as an alternative for existing fast volume rendering techniques of non rectilinear grids

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