Explicit bit minimization for motion-compensated video coding

Abstract
Compares methods for choosing motion vectors for motion-compensated video compression. The primary focus is on videophone and videoconferencing applications, where very low bit rates are necessary, where the motion is usually limited, and where the frames must be coded in the order they are generated. the authors provide evidence, using established benchmark videos of this type, that choosing motion vectors to minimize codelength subject to (implicit) constraints on quality yields substantially better rate-distortion tradeoffs than minimizing notions of prediction error. They illustrate this point using an algorithm within the p/spl times/64 standard. They show that using quadtrees to code the motion vectors in conjunction with explicit codelength minimization yields further improvement. They describe a dynamic-programming algorithm for choosing a quadtree to minimize the codelength.

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