Simplifying surfaces with color and texture using quadric error metrics
- 28 November 2002
- proceedings article
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 1, 263-269,
- https://doi.org/10.1109/visual.1998.745312
Abstract
No abstract availableThis publication has 13 references indexed in Scilit:
- Dynamic view-dependent simplification for polygonal modelsPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- Surface simplification using quadric error metricsPublished by Association for Computing Machinery (ACM) ,1997
- Progressive simplicial complexesPublished by Association for Computing Machinery (ACM) ,1997
- View-dependent simplification of arbitrary polygonal environmentsPublished by Association for Computing Machinery (ACM) ,1997
- Progressive meshesPublished by Association for Computing Machinery (ACM) ,1996
- Full‐range approximation of triangulated polyhedra.Computer Graphics Forum, 1996
- Simplification of Global‐Illumination MeshesComputer Graphics Forum, 1996
- Multi-resolution 3D approximations for rendering complex scenesPublished by Springer Nature ,1993
- Decimation of triangle meshesACM SIGGRAPH Computer Graphics, 1992
- Principal Component AnalysisPublished by Springer Nature ,1986