Temporally Coherent Interactive Ray Tracing
- 1 January 2002
- journal article
- research article
- Published by Taylor & Francis in Journal of Graphics Tools
- Vol. 7 (2), 41-48
- https://doi.org/10.1080/10867651.2002.10487559
Abstract
Ray tracing exhibits visible temporal aliasing artifacts in interactive viewing of complex datasets. We present a technique to reduce scintillation in point sampled imagery by targeting new rays to intersection points from previous frames. Remaining artifacts are abated by blending between successive frames. The algorithm achieves a reduction in scintillation comparable to that of supersampling, but at a significantly lower cost. Sample animations are available on the website listed at the end of this paper.Keywords
This publication has 6 references indexed in Scilit:
- Interactive Rendering with Coherent Ray TracingComputer Graphics Forum, 2001
- Tapestry: A Dynamic Mesh-based Display Representation for Interactive RenderingPublished by Springer Nature ,2000
- The WarpEnginePublished by Association for Computing Machinery (ACM) ,2000
- Interactive ray tracingPublished by Association for Computing Machinery (ACM) ,1999
- Interactive Rendering using the Render CachePublished by Springer Nature ,1999
- Interactive ray tracing for volume visualizationIEEE Transactions on Visualization and Computer Graphics, 1999