Graphics Programming Using the Core System

Abstract
This paper presents the principal concepts of interactive graphics programming using the Core Graphics System. The Core System is a subroutine package which provides with extensive examples facilities for creating arbitrary views of two- and three-dimensional objects and for supporting interaction between the application program and its user. Phrases: computer graphics, graphics programming techniques, Core Graphics System, graphics subroutine packages, device independence, portability, graphics standards. CR Categories: 1.3, 2.9, 4.9, 8.2

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